Python 3 Web Development Beginner's Guide, published!
Work on my new book, Python 3 Web Development Beginner's Guide, is done
and both the e-book version and the print version are now available.
Python
3 Web Development Beginner's Guide is available now. Both the e-book
version and the print version are now available on the publishers website as
well as on the websites of the major on-line book stores.
Writing the book was hard work, but the attention and skills of the
people at Packt Publishing and the reviewers of the book were a great help.
Kudos to them!
Blender 2.5 Materials and Textures Cookbook
This is the book that was missing in the ever increasing collection of books
on Blender. Because there is nothing more important to rendering believable
scenes than convincing materials with the exception maybe of lighting, a
book that systematically tackles the creation of materials was sorely
missing.
Colin's book does a great job in filling this gap. Read more.
Python 3 Web Development, beginners guide, the RAW version
The people at Packt
Publishing decided to put my new
book
on their website in its RAW version, meaning you can get early access to it
and at a discounted price as well.
The coming weeks I'll be working hard together with the editorial team
at Packt to get the book ready for its final version. The book is a
beginners guide on developing web applications in Python with a bit of help
of Javascript and jQuery on the client side. And although we take small
steps, we do take a lot of them and end with a quite elaborate framework
that will help you develop quite sophisticated web applications with
suprisingly little effort.
Blender 2.5 Lighting and Rendering
This weekend I read Aaron W. Powell's
Blender 2.5 Lighting and Rendering.
First impression: a solid starter for everybody who wants know more about
lighthing in Blender 2.5. More on this book can be found in my full
review.
Start small
I started a series of articles on Python and related issues in a blog
format. I intend to post a substantial article every two weeks or so and
encourage everyone to give his or her reactions. A seperate blog allows me
to keep a clear division between more or less static content and stuff I'd
like to have feedback on, although the goal is to syndicate
this blog in Swineworld's start page.
Blender Scripting Book Available
My
Book
on Blender Scripting is now available in paper and e-book formats
directly from the publisher as well as from several major online book
stores.
Blender Scripting Book Finished
My
Book
on Blender Scripting has entered the preproduction phase. The content is
ready and it's available for preorder. Now all that's left for me and the
hardworking people at Packt Publishing is to do some quality assurance
before it is ready to print and ship.
Blender Gears included in version 2.50 alpha 1
My Gears script is now part of Blenders 2.50 alpha 1 distribution (a.k.a.
Blender 2.5.1) so there is no need to download it seperately. It is located
in .blender/scripts/extensions and it will show up in the Add|Mesh menu.
Ported Blender Gears to version 2.50 alpha 0
Ported my implementation of a Gears/Cogwheel script
to Blenders 2.50 alpha 0 release. The 2.50 specifics are documented in the
code but the tutorial is not yet updated.
A Python ISBN module
Wrote a ISBN module.
This is fully documented Python module to retrieve book information based on ISBN
numbers. It is an extensible framework, but working implementations are
provided for Amazon AWS and isbndb.com as well as for the Library of
Congress, British Library (a.k.a. Copac) and the dutch Koninklijke
Bibliotheek.
A detailed howto on
installing Ubuntu and turning a Soekris in a LAMP server.
Syncing windows mobile 2005 to google agenda
Added a short howto on syncing a windows mobile
2005 device (a HP IPAQ rx1950 PDA) with activesync 4.2 installed to
Google agenda. It can be done!.
Shell like syntax in Python
Command.py is a Python module to implement a Shell like syntax in Python,
especially regarding the use of pipe characters '|' to join tasks. If you
think that might usefull, read on.
Variable Substitution
Recently I wrote Varsub.py.
Varsub.py is a simple python script to define and refer to variables in arbitrary files,otherwise known as string interpolation. This enables you e.g. to use named constants in CSS stylesheet files. It has a page of its own.
Book Reviews
I recently added a page with book reviews. Mainly Blender and/or programming related but
there's stuff about science and science-fiction as well.
Check it out.
Added a page with tips and tricks in Blender. For now it only contains a method to convert a sequence of still images to an AVI clip using the compositor.
Blender python scripts (Network Rendering)
Added a page with Blender python scripts to network rendering from within Blender. Installation instructions included.
Blender python scripts (Gears/Cogwheels)
Added a page with a Blender python script to create Gears (cogwheels). I added refrence pictures and a tutorial as well.
Blender python scripts (Pynodes)
Added a page with some Blender python scripts, specifically Pynode scripts to generate textures like fabric, chainmail and fishscales.
new picture
Added a picture of a fictitious electrochemical lab apparatus as one might have used in the 1960s. completely modelled and rendered in Blender.
new picture
Added a picture of a Bugatti Brescia completely modelled and rendered in Blender.