Blender Python, Pynodes, Tips and Tricks
Introduction
Blender is a very capable and versatile piece of software indeed, but even so it can still be augmented in many different ways. These pages document my efforts on extending Blender with the built in Python functionality. Each subject now has its own page, which makes it easier for me to maintain them.
Blender Scripting Book Available

My
Book
on Blender Scripting is now available in paper and e-book formats
directly from the publisher as well as from several major online book
stores.
Work in Progress

Some of my work in progress can be found on
these pages
Pynodes

Pynodes are a way to enhance and extend the built in material node system. My work on some texture nodes (e.g. fabric, fish scales, barbed wire) can be found on
these pages
Gears/Cogwheels

I have also created a simple script to add gears (or cogwheels) to your Blender scenes. Script, examples and a tutorial can be found
here.
Network Rendering

Using more than one computer in a way that is much simpler than setting up a renderfarm is the subject of
this section. You can find both scripts and development documentation there.
Tips and tricks
This relatively new section is to contain odds and ends I find out about blender. For now it contains an item on
converting stills images to an avi clip.