Blender Python, Pynodes, Tips and Tricks

Introduction

Blender is a very capable and versatile piece of software indeed, but even so it can still be augmented in many different ways. These pages document my efforts on extending Blender with the built in Python functionality. Each subject now has its own page, which makes it easier for me to maintain them.

Blender Scripting Book Available

blender 2.49 scripting book coverMy Book on Blender Scripting is now available in paper and e-book formats directly from the publisher as well as from several major online book stores.

Work in Progress

trafficsign Some of my work in progress can be found on these pages

Pynodes

chainmail Pynodes are a way to enhance and extend the built in material node system. My work on some texture nodes (e.g. fabric, fish scales, barbed wire) can be found on these pages

Gears/Cogwheels

gears I have also created a simple script to add gears (or cogwheels) to your Blender scenes. Script, examples and a tutorial can be found here.

Network Rendering

networkrendering Using more than one computer in a way that is much simpler than setting up a renderfarm is the subject of this section. You can find both scripts and development documentation there.

Tips and tricks

This relatively new section is to contain odds and ends I find out about blender. For now it contains an item on converting stills images to an avi clip.

Sections

Links

Recommended

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